Only non-enemy NPCs are basic traders/merchants.Difficulty scales with leveling, but rewards do not appropriately scale.Appearances often look vague, blocky, and sometimes out of place. The world is missing a lot of the "filler" objects that make a world look less bare and cookie-cutter. Graphics and physics are quite unpolished.Admin/singleplayer cheats are really, really fleshed out. Super customizable server/world options.Robust crafting system providing an abundance of items, resources, and materials to create a vast amount of objects.Finally, a post-apocalyptic survival game that could entirely be played and thoroughly enjoyed in a singleplayer mode.Even at a high level, the game finds ways to bring about more difficulty and more scares. Strong RPG qualities - leveling, unexpectedly large skill tree, character builds/classes, and a large variety of quests.Incredibly varied - full of secret rooms, traps, and sweet-sweet loot.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |